A downloadable ttrpg brouchure

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Time Anomaly Detected

Anomaly...            RECURSIVE TIME LOOP
Time-span...          1902/1950/2021, 101.101101101... min
Hostiles...           DETECTED
Predicted Cause...    HOSTILE INITIATED HISTORY DIVERGENCE
Team Selection...     CLASSIFIED
Success Factor...     55.2%
Mission Acceptance... CONFIRMED

The Temporal Corrections Agency (TCA) is sending your team back in time to fix a time loop, and steer history to how it should be. Time is of the essence, so we must deploy you now, Agent. Your mission briefing is included in the manual.

An RPG about fixing time loops, in just 36 words.  The fastest rules teach you'll ever have, over and over and over. All you need is a deck of cards and a d10.

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(4 total ratings)
Authordairykillsme
Tagsbrouchure, Dice, espionage, micro-rpg, No AI, playing-cards, time-loop, Time Travel, ttrp

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Buy Now$1.00 USD or more

In order to download this ttrpg brouchure you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:

TCA.pdf 8.7 MB

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Community Copy

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Development log

Comments

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hi i recently received this game in a bundle i purchased and im having a hard time deciphering the pictorial rules. is there a written version of the rules ?

(1 edit)

Hi! Yeah this game was made for a 36 word RPG jam so the rules are exceptionally brief. In short, but somehow longer:

The players are stuck in a time loop, which is represented by a deck of cards. Every time a player wishes to act, they describe what they're doing, then flip over the top card of the deck. They then roll a d10, and add +5 if the nature of their action matches the suit, and another +4 if it also matches the player's chosen suit. If the result of the roll is greater than the value of the card, the action succeeds and play proceeds. The card is discarded.

Ex. Let's say my character class is clubs. I want to punch an undercover agent in the face. I flip the card over and it's 8C. Since the suit is clubs, and I'm doing a violent action I get +5. I also get another +4 since my class is clubs. I roll a d10 and get a 4. The total (13) is greater than the card (8) so I succeed.

If the player fails the action, the timeloop goes back to the beginning, and the discarded cards are placed back on top of the deck in the same order. This means you restart the scenario with the same cards in the same order.

The idea here is kinda a mix of a memory game and a traditional RPG, where you might go through a loop multiple times to discover the right route through. I'm considering expanding this idea further with actual real character build options and much clearer text, but this is all you can really get across with 36 words haha! 

i love this system !! so unique! and thank you for your response!!

forgive my ignorance but what is a 36 word RPG jam?

also what are the values of the face cards? or are they removed?

Thanks so much! You can find more info about the 36 word RPG jam here: https://itch.io/jam/36wordrpgjam

The goal was to write an entire system using only 36 words. I also wrote mine in 24 hours which was an unnecessary added challenge, but was fun for me.

I've played with face cards are J(11), Q(12), and K(13), but you can also make them all = 10 if you want the game to not loop so much.

got it thanks.

will there be a tutorial coming?

(+1)

Hi! Can we get more community copies, please?

Hi sure thing! You should see them in the next few minutes.

(+1)

Thanks so much!